Wireframe magazine #13
Wireframe: the fortnightly magazine that lifts the lid on video games. Beyond news, features, and reviews, we look at how video games are made, who makes them, and how readers can make games of their own.
Developer Kong Orange tell us about their one-of-a-kind puzzle adventure game, Felix The Reaper. We meet the developers intent on pushing the detective game genre into new arenas, and find out what it really takes to sit in a room and make a game all on your own.
Also in this issue:
- Create an Overwatch-style blink mechanic in Unity
- Escaping the law in the GTA homage, American Fugitive
- Afrofuturist strategy game We Are The Caretakers
Toaplan, Japan's masters of the 2D shooter, profiled