Wireframe magazine #2
Wireframe: the new fortnightly magazine that lifts the lid on video games. Beyond news, features, and reviews, we look at how video games are made, who makes them, and how readers can make games of their own.
In Wireframe issue two, BioShock 2 director Jordan Thomas talks us through his new co-op horror game, The Blackout Club; Battlefield V director Lars Gustavsson opens up about his pre-launch anxiety and anticipation, and we look at how analogue RPGs are adapted into video games.
Also in this issue:
- Mike Bithell on the changing shape of game design
- How Capcom's Mega Man has moved with the times
- The maths behind matchmaking and video game economics
- Hideo Kojima: Japan's foremost video game auteur profiled