Wireframe magazine #24
Wireframe: the fortnightly magazine that lifts the lid on video games. Beyond news, features, and reviews, we look at how video games are made, who makes them, and how readers can make games of their own.
Obsidian give us the low-down on The Outer Worlds - their pulp sci-fi epic that might just be the studio's finest game since the majestic Fallout: New Vegas. Elsewhere, we look at how game designers deal with player choice and the power of inevitable fates. Then we take a look at the making of FUZE4 - the new bit of software that brings BASIC programming to the Nintendo Switch.
Also in this issue:
- Across The Groove: a laid-back visual novel from France
- Hands-on with Yu Suzuki's long-awaited Shenmue III
- A beginner's guide to making virtual reality games
- The code behind Donkey Kong's dastardly rolling barrels