Wireframe magazine #9
Wireframe magazine #9
Wireframe magazine #9
Wireframe magazine #9
Wireframe magazine #9

Wireframe magazine #9

£3.00

Usually losing our words would mean the end of the magazine – not so with Lost Words, the beguiling puzzle adventure from Sketchbook Games and a narrative team including Rhianna Pratchett. We take a closer look at this world of words and wonder, as well as bringing you the latest on the likes of Hamsterdam – yep, there are some hamsters – and going hands-on with Rage 2. Elsewhere, there’s a look at the bountiful world of Zelda-likes, an in-depth guide on creating a third-person character in Unity, and a profile of that oh-so-Rare of studios, Ultimate Play the Game.

Also in this issue:

  • A look at the surprisingly useful world of user research in games
  • The second part of Jeff Spoonhower’s Anew dev diary
  • The Rainsdowne Players – a one-person game about getting your stage show just right
  • Reviews of Metro Exodus, Eastshade, Toejam & Earl: Back in the Groove, and more