Wireframe magazine #32
Moon Studios tells us its hopes of making a masterpiece with its platformer sequel, Ori and the Will of the Wisps. We explore the twilight world of cancelled games, and meet Brazilian designer Joarez C Santini, who tells us about his experimental Days trilogy of interactive experiences, and the healing power of game development.
Over in our Toolbox section, you can learn how to make your own 3D shooting game using Three.js and Blender, and recreate the side-scrolling martial arts action of Kung-Fu Master in just a few lines of Python code.
Also in this issue:
- Garden Story: a wholesome, nourishing RPG and social sim
- A profile of the Wii U, and a pick of its finest exclusive games
- TaniNani: a solo dev's Tetris-meets-Lemmings puzzler
- Backwards Compatible: our fortnightly retro gaming round-up returns