Wireframe magazine #6
Wireframe: the new fortnightly magazine that lifts the lid on video games. Beyond news, features, and reviews, we look at how video games are made, who makes them, and how readers can make games of their own.
Jon Chey gives us a better look at his studio's upcoming systemic FPS, Void Bastards, which looks set to be a fine return to shooter form from the System Shock 2 and BioShock alum. The hellish trials and tribulations of working alone on ambitious 2D puzzle platformer Pinstripe are explored in detail. And industry veteran Mel Croucher waxes lyrical about the early days of games, gaming, and making games.
Also in this issue:
- Hands-on with shooter sequel Metro Exodus
- Localisation: getting your game ready for a global audience
- The one-person Game Boy tribute, Owyn’s Adventure
- Rolling Thunder’s mighty machine gun