Wireframe magazine #9
Usually losing our words would mean the end of the magazine – not so with Lost Words, the beguiling puzzle adventure from Sketchbook Games and a narrative team including Rhianna Pratchett. We take a closer look at this world of words and wonder, as well as bringing you the latest on the likes of Hamsterdam – yep, there are some hamsters – and going hands-on with Rage 2. Elsewhere, there’s a look at the bountiful world of Zelda-likes, an in-depth guide on creating a third-person character in Unity, and a profile of that oh-so-Rare of studios, Ultimate Play the Game.
Also in this issue:
- A look at the surprisingly useful world of user research in games
- The second part of Jeff Spoonhower’s Anew dev diary
- The Rainsdowne Players – a one-person game about getting your stage show just right
- Reviews of Metro Exodus, Eastshade, Toejam & Earl: Back in the Groove, and more